Run your AI agents
in parallel.
LaboLabo runs coding agents side by side — one task, one git worktree — with live git state and diffs right next to a real terminal. Status and resume are wired specifically for Claude Code. Now cross-platform: macOS, Windows, and Linux.
1.0.0 is LaboLabo's first cross-platform release — the Rust rewrite that replaces the macOS-only Swift app. macOS has the most real-world mileage so far; Windows and Linux are newer.
One window, the whole loop
Kick off a task, watch it run, and review the diff — without juggling terminal windows and tabs.
One task, one workspace
A bugfix here, a feature there, a spike in a third repo. Start a task as a fresh git worktree so agents editing in parallel never collide, or attach one directly to a checkout you're already in. The sidebar lists every task, grouped by repository, each with a live status dot for running, waiting on input, or idle.
See every change as it lands
Open changed files, a red/green diff, or the commit graph as tiles right next to the terminal — split them, resize them, arrange them like any other pane. They update the instant an edit happens, no polling, no manual refresh.
A real terminal, your config
Every tab runs a genuine terminal session — run Claude Code, or anything else you like — and picks up the font and colors from your existing Ghostty config automatically.
Status without scraping
Running, waiting for input, idle — the status dot comes from Claude Code’s own hooks over a socket, not a guess at a process name. Accurate, every time.
Resume, per tab
Quit and reopen — every tab remembers its own Claude session and resumes it on restart, not just the app as a whole.
Open a teammate from the terminal
A Claude session running inside LaboLabo can open another agent as a new tab in its own task, from the command line. No invisible background execution — it always lands in a tab you can see.
日本語 / English, live
Every menu, dialog and label is translated — auto-detected from your OS locale, or set explicitly. Switching applies immediately, no restart.
One engine, three platforms
Built on gpui — the same GPU UI engine that powers Zed — compiled natively for macOS, Windows and Linux. No Electron, no web view.
Download 1.0.0
One binary per platform — no installer, no package manager required. Free and open source, MIT-licensed.
macOS builds are ad-hoc signed, not notarized — the first launch needs a right-click → Open (or an approval under Settings › Privacy & Security).
Full install steps for every OS →